Wii2PS3 – Peter Dille says PS3 is the next logical step for Wii Gamers
Sourcelink: Gamasutra
Continuing its previous interview with Gamasutra, Sony’s Petet Dille says the Wii has done a great job of offering a new experience.
He then continues: “There’s a perspective here that, if we all believe that the Wii and Nintendo are doing something that hasn’t been done — i.e., bringing more people into gaming — that’s a good thing. Now, if those people get hooked on gaming and they want to continue with their gaming habit, then many of them will figure out ‘Okay, what else can I do?’ and ‘wouldn’t a high-definition gaming experience be of interest to me?’”
He goes on to call the PS3 “The Wii on Steroids”
Brad’s Take: I can see the tagline now: “The Power of the PS3…the Sloppy Seconds of the Wii”
I mean, seriously, THIS is what you’re going to say to make people get a PS3?
Anyway, I can see what he’s trying to say: The family market is actually a bit more busier and better in quality than it is on the Xbox 360. Everything about the PS3 seems more…friendlier.
That being said, calling the PS3 the new Wii is bringing all sorts of other comparisons to the table that Sony doesn’t want. Lack of voice chat? Check. Convoluted, clunky interface? Check. Motion controls that companies (and gamers) hate using? Check. Lack of a unified online infrastructure? God damn right Check.
Again, way to kiss some ass Peter Dille. When Sony goes under, maybe you can get a job with them.


It’s sad to see stuff like this come out because it’s a reminder of how badly Sony has messed up with the PS3. I guess his logic holds if he thinks that people are going to buy a $100 PS2, and then eventually buy the crazy-expensive PS3. However, I think the more likely choice is to buy the 360 Arcade if they’re looking to take the plunge into gaming.
I think in the end, his points on the Wii are wrong. The system is introducing more people to “gaming” than any console since the NES, but that does not mean that it is creating more “gamers.” Big difference there in terms of number of games purchased by the customer.